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Rising Spell Force
Hitting a target with any of Ezreal's abilities increases his attack speed by 10% for 6 seconds. The effect stacks up to 5 times.
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Mystic Shot
Active: Ezreal fires a bolt of energy, dealing physical damage that applies on-hit effects.
Ezreal's cooldowns are reduced by 1 second if Mystic Shot hits a target.Cost 28/31/34/37/40 mana Cooldown 6/5.5/5/4.5/4 seconds Range 1100 -
Essence Flux
Active: Ezreal fires a wave of energy that damages all enemy champions it passes through for magic damage. Allied champions hit by it have their attack speedhasted for 5 seconds.
Cost 50/60/70/80/90 mana Cooldown 9 seconds Range 900 -
Arcane Shift
Active: Ezreal teleports to a target nearby location and fires a homing arrow at the nearest enemy unit, dealing magic damage.
Cost 90 mana Cooldown 19/17/15/13/11 seconds Range 475 -
Active: Ezreal channels for 1 second to fire a barrage of missiles dealing magic damage to each unit it passes through. However, it deals less damage for each unit it hits.
Cost 100 mana Cooldown 80 seconds Range Global